This update is pretty much anazing since Jundroo is putting much attention on his latest game, SimplePlanes, and even if SimpleRockets is out since a while, I never loose any bit of pleasure when I play since the year that I downloaded it...
This game was free when I downloaded it, but I think $2,29 is a fairly low price with all the efforts that he putted into this game, and this one is a pretty good iOS replacement to Kerbal Space Program that isnt available on the App Store.
With all the hours of gameplay that you will pass in SandBox mode, to do yourself challenges like sending a rover on Smars (all planets are smaller, so its the principal reason to "SM"), docking with a space station that you had previousely built and launched, build bases on planets, I personnaly think that pay the price of a donut-coffee or whatever you can have for $2,29, for this game, is just nothing.
The gameplay of this game is nearly infinite, and YOU choose the level of difficulty. You can go to Smeptune in one shot, with one big ship, or take smaller ships, refuel in a space station that you would previousely build, put bases on planets, to reach your objective, Smeptune. All maneers are corrects, its you that decide which maneer you will take.
Also, what is genial with Jundroo, is their proximity with players. You can put an help message (for any game: SimplePlanes or SimpleRockets, even if the SimplePlaness Reddit is way busier than SR) on Reddit because youre encoutering problems, and you will receive a personnal answer from Andrew (the principal dev) in the days.
These guys are working hard to put in your hands high-quality games, so $2,29 for a genial game, its just ridiculous.
(No, Im not engaged by Jundroo to do ads, its simplely that this studio is not knowned as it should, and I never really thanked Andrew for support and super-updates...)